Metropolitan Block

This project was as an attempt to make a virtual reality map that audiences could explore and interact with. It was planned to be inhabited by robots that would ask the player to go on simple fetch quests and give narrative world building dialogue options. “Metro Project” (as I called it), was a collaborative assignment several classmates and I worked on for one school term. I oversaw 3D modeling the buildings and robots, other students were in charge of creating music, various assets and compiling the game in the Unreal engine. After the term ended the project dissipated and was forgotten. It was a great learning experience and something that I was proud to be a part of.

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